For any other matter please add me, if neccesarry, and write a private message. I encourage any questions regarding the mod, if you need help just ask. Since the spam in the comment section became unbearable, any comment not directly referring to the mod or how to use it will get deleted. Inspired by the Banished Mod "One year is one year" ![]() Thanks to you, your peasants might actually live the long, happy lifes they deserve, unless they somehow manage to die in a tragic mine accident. If you’re not interested in creating your own starting scenario or don’t want high age numbers, I recommend you using this one, though I did not test it myself yet. 6:12am mod help how do i get rid of mods. Available now on Steam in EA Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Now there is also another mod available on the steam workshop with a more sophisticated and complex solution, which you can find at this link: All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Life is Feudal: Forest Village > General Discussions > Topic Details. This is my guide how to send log file so we can see what is wrong, also please if you are using few mods provide me a list of your current mods. Since my wife then asked for it, I uploaded the mod to the workshop. To add to my immersion, children also grow up a little slower. So I did the next best thing and multiplied all age related values by roughly 3, since villagers have their birthday about every 1.3 seasons. Para habilitar esta consola, solo tienes que ejecutar el juego. Para introducir los códigos, tienes que saber que Life is Feudal tiene una consola en el juego para trampas y mods de prueba. When I made this mod, nobody knew how to slow aging of villagers. Continuando con esta lista de códigos de Life is Feudal: Forest Village, a continuación te presentamos la forma para utilizar los códigos en el juego. Please feel free to add and ask me anything, if you need help in customizing this mod to your liking! It is complete, very compatible with other mods and won’t require any further updates. You can see this mod as a framework to easily change age related values and starting conditions to your liking. lua files in case of an (unlikely) mod update. ![]() Feel free to add/remove peasants in Older_a as you like instead. This means the "no houses" scenario DOES NOT WORK. The basic setting is a 3 headed starting family, since all villagers age needs to be adjusted on world generation as well to avoid having only children as settlers. You could also use this mod so you can make clothes from flax. So that most of the domestic animals give hides. Schooling time is increased accordingly as well. I would suggest to install the mod 'better animals'. The maximum life expectancy is now 240 which should translate into 80 ingame years.Ĭhildren become students at age 15 (after 5 years) and grow adult at 39 (13 years). The game can activate multiple mods simultaneously. ![]() Tired of building your first graveyard 10 years into the game? Feeling unsettled by 9 year olds getting pregnant? Struggle no more, Karps Realistic Aging is here! Mod is aggregate of scripts and assets which alters the game for some way.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |